#ifndef PLAYSCENE_H
#define PLAYSCENE_H

#include <QMainWindow>
#include"mycoin.h"
class PlayScene : public QMainWindow
{
    Q_OBJECT
public:
    //explicit PlayScene(QWidget *parent = nullptr);
    PlayScene(int levelNum);
    int levelIndex;
    void paintEvent(QPaintEvent *event);
    int gameArray[4][4];
    MyCoin *coinBtn[4][4];//后期维护
    bool isWin=false;


signals:
    void playCloseScene();
};

#endif // PLAYSCENE_H
